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 Rules & Regulations
All of the Tournament Games will be played in accordance with the Laws of the Game as issued by FIFA unless modified herein. The following statements (Rules) supplement the Laws of the Game. These supplementary rules are a guide and are not detailed. Only the intent is being expressed.

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TWIST 2020 Rules Table of Contents

Rule I Eligibility 
Rule II Rosters and Player Passes
Rule III Number of Players
Rule IV  Substitutions 
Rule V Conduct 
Rule VI Player Ejection and Caution 
Rule VII Position of Players/Spectators 
Rule VIII Forfeits 
Rule IX Player Uniforms and Equipment
Rule X Protests
Rule XI Weather
Rule XII Ball Size and Game Duration
Rule XIII Determination of Division Winners
Rule XIV Heading the Ball & Player Safety
Rule XV Alcoholic Beverages
Rule XVI Kick-off
Rule XVII Definitive Scores and Rankings
Rule XVIII Pets
Rule XIX Smoking Prohibited


Rule I – Eligibility

All players must play in the year of their age group classification or in a later year. Proof of birth date will be by US Soccer or Certified State Association player passes. In the U11-U19 divisions, three (3) guest players will be allowed on a team roster, providing they conform to the eligibility rules. No player is allowed to be registered with more than one team or to transfer from one team to another during the tournament. All teams and players must be properly registered and affiliated with their State or National Soccer Association.  Link to TWIST 2020 Age Divisions.

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Rule II – Rosters and Player Passes

Rosters and player passes shall be submitted prior to the tournament.  Roster and player passes for the current season (2019/2020) or for the upcoming season (2020/2021) will be accepted. Rosters will be held by tournament officials. Rosters must properly identify team coach(es) and/or manager. There will be no changes once a team has played its first game. If an ineligible player is used, that team shall automatically forfeit all games in which the ineligible player is used and be subject to disqualification from the tournament.

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Rule III – Number of Players

Each team may be composed of a maximum of: 7 v 7 12 players, 9 v 9 16 players, 11 v 11 20 players. A game may not be started with fewer than seven properly uniformed players on each team. After the game is started, it may not continue with fewer than seven players. In the event a team cannot produce seven players or is reduced to less than seven players after the commencement of the game, it shall forfeit the game. A team shall have a five-minute leeway from the scheduled starting time to field a team before a forfeit will be declared. Forfeit score shall be 3-0.  U9 & U10 shall play 7 v 7 small sided; U11 & U12 shall play 9 v 9 small sided; U13 – U19 shall play 11 v11. Any request for exception must be approved by a tournament Director in writing. Note: Build Out Lines will be utilized for U9 & U10 games

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Rule IV – Substitutions 

Substitutions will be unlimited, but may only be made with the referee’s permission at the following times: 

    1.  Prior to a throw-in for either team.

    2.  Prior to a goal kick by either team.

    3.  After a goal has been scored.

    4.  When play has been stopped by the referee for any reason. (Both teams are allowed unlimited substitutions in this situation with the               referee’s permission).

    5.  At half time.

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Rule V – Conduct

Players, coaches, managers, and team supporters are expected to conduct themselves within the Spirit of the Law as well as the Letter of the Law. Displays of temper, dissent by word or action against an opponent or the referee are cause for ejection from the game.

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Rule VI – Player Ejection and Caution

Should a player be ejected from a game by the referee, the player shall be suspended for the remainder of the game and for at least the next game his or her team is scheduled to play. Referees will report all ejections. Gross misconduct may result in a larger suspension. Any player ejected for a second time shall be suspended for the remainder of the tournament. Please note: two cautions in the same game are the equivalent of an ejection. Should a coach or team official be ejected from a game, the referee will report the incident to the Field Director. Ejected coaches, managers, etc. will be banned from the playing area for the balance of the game.

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Rule VII – Position of Players/Spectators

Each team’s players and spectators will, where possible, take a position on opposite sides of the field and will be asked to remain a minimum of three yards from the touch line. Spectators or players will not be permitted behind the goal line while the game is in progress.

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Rule VIII – Forfeits

A team will be allowed a five-minute grace period from the scheduled kick-off time for preliminary round games before the game is awarded to the opponent. A minimum of seven players constitutes a team. Only if there are less than seven players, can a delay in the kick-off be allowed. A team forfeit, for any reason, shall be scored 3-0. Forfeiture of a game makes a team ineligible to place first or second in their division.

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Rule IX – Player Uniforms and Equipment

Teams must wear numbers on the backs of their shirts. Each player will have a different number and this number will coincide with the player’s name as shown on the team roster. In the event of team colors clashing, the home team, (the team listed first on the schedule), shall change colors. All player equipment is subject to the approval of the referee for each game. The tournament will supply all game balls.

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Rule X – Protests

There will be no protests. The Rules and Regulations Committee of the tournament will act on rule violations as needed.  Three uniformed referees will be assigned in all full sided games for all divisions. The three-man system of control will be used. The referee is the sole arbitrator of the competition. His/Her duties and powers are specific. Decisions on point of fact connected with play shall be final, so far as the result of any game is concerned.

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Rule XI – Weather

In the event of inclement weather, the Tournament Committee shall have the absolute authority to make changes as follows:

1. Relocate/reschedule any game

2. Change the duration of any game.

3. Cancel any preliminary game having no bearing on the outcome of the preliminary round.

4. Decide a game by kicks from the penalty spot if teams are currently tied 

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 Rule XII – Ball Size and Game Duration

The ball size and game duration are as follows:

Division Half Duration Ball Size
U9 / U10 25 Minutes 4
U11 / U12 30 Minutes 4
U13 - U16 30 Minutes 5

 

 

 

 

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Rule XIII – Determination of Division Winners

Scores will be entered but no Champion will be declared for the U9/U10 divisions.  Players of each U9/U10 team will receive an award.

In divisions U11 and older, total points earned shall determine final standings.  Each competitive division will have a winner based on the following point system.  Teams shall be ranked in the standings by the number of points they have been awarded.

  • 3 points shall be awarded for a win.
  • 1 point shall be awarded for a tie.
  • 0 points shall be awarded for a loss.

In the event of a tie in the standings the following criteria shall be employed to break the tie or to successively eliminate teams in a tie involving two teams.

When using the tie breaking rules below, the sequence followed shall always be in ascending order (1 through 6) for the tied teams in order to eliminate team(s) from the tie and to determine standings.  *Never in the process shall the sequence revert to a lower numbered rule to determine standings.

  1. For a two-team tie - Results of the tournament head-to-head game involving the two tied teams; if still tied or the teams have not played each other then proceed to Rule 2.  (Rule 1 is used first only for two-team ties.  If more than two teams are tied, Rule 2 shall be the first rule used to break the tie.)
  2. Highest total goal differential among tied teams (Goals for minus goals against, for a maximum of 4 goals per game); if still tied then,
  3. Least total goals against amongst the teams still tied (with maximum 4 goals per game); if still tied then,
  4. Most goals scored amongst the teams still tied (with maximum of 4 goals per game); if still tied then,
  5. Most shutouts recorded amongst the teams still tied; if still tied then,
  6. Kicks from the penalty mark will be taken.  However, in the event that there is no field and goal available, weather related or diminishing light issues as determined by the Tournament Directors, a coin toss shall determine the winner.

If, due to registrations, it is necessary to create a division of four teams the following special rules shall apply:

  • Each team shall play three scheduled games.
  • After three games the teams shall be ranked using the same point and tie breaker rules as shown above.
  • The 3rd and 4th place teams shall play a consolation game, which may end in a tie.
  • The 1st and 2nd place teams shall play a championship game.  The winner of this game shall be the division champion regardless of points earned in earlier games.  If, at the end of full time, the championship game is tied, the teams shall bypass overtime periods and go straight to kicks from the penalty mark.  All players shall be eligible to take kicks regardless of whether they were on the field of play at the end of the game.  After five kicks have been taken by both teams and no winner has emerged, all remaining eligible players on both teams (subject to the 'reduce to equate numbers' requirement) must kick before any players are allowed to kick a second time.

 

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Rule XIV – Heading the Ball & Players Safety

Players are not allowed to head the ball in U-11 and younger divisions.

The penalty for intentionally heading the ball is an indirect free kick awarded to the opposing team from the spot of the infringement.  If the infringement is within the goal/penalty area, the indirect kick shall take place at the point on the goal/penalty line parallel to the end line that is nearest to where the infringement occurred.

Concussions are a significant risk to soccer players

It is the responsibility of the players' coach (not TWIST, its members or referees) to assure that his/her players are medically fit for participation in tournament play.

It is strongly recommended that any player receiving a blow to the head be immediately removed from play by the coach to be evaluated for signs of, or reporting symptoms of, a concussion.

A coach should not allow a player to return to play after exhibiting signs or symptoms of a concussion until he/she has been evaluated and cleared in writing for return to play by a licensed physician trained in the evaluation and management of concussions.  Be vigilant, signs and symptoms of concussion can take some time to emerge.

In addition, it is the responsibility of coaches to prohibit a player from participating in play if they have knowledge of a concussion received from another activity outside of their direct authority.

 

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Rule XV – Alcoholic Beverages

No alcoholic beverages will be permitted on any fields, sidelines, or parking lots. Violators will be asked to leave the tournament by the field marshals or the police. 

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Rule XVI – Kick-off

The home team will take the kick-off and the visiting team will choose side of field.

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Rule XVII – Definitive Scores and Rankings

All scores and rankings will be maintained at the Tournament Headquarters Tent and logged into GotSoccer for viewing on the GotSoccer app.  The Tournament Director shall endeavor to make corrections to GotSoccer in the case of any discrepancies.  All games shall have a maximum goal differential of 4.  If the margin of victory is greater than 4 it will still be recorded in GotSoccer as a 4 goal differential.  Scores that are posted by, and rankings that are electronically calculated by GotSoccer, are for the convenience of the players, coached and parents.  In the case where there are discrepancies between those scores and rankings posted on the official scoreboard the scores recorded at Headquarters shall take precedence.

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Rule XVIII – Pets
Any pets in attendance at any of the complexes must be leashed.

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Rule XIX - Smoking Prohibited

Smoking is prohibited at all - including sidelines and parking areas.

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